Hi Kent,
Are you sure someone in front of you didn't raise the bet? In the screenshot you posted, if that person on your right raised the 3000 chip bet, that would nullify the next move option for you. And since you would be next to act after that, the next move option is removed completely as your bet buttons would be displayed instead. Go back and check the hand history for any of those hands and see if that's not the case.
No, i wasn't right next to the person bet, but the others on the front of me either just called or folded.
Do you mean putting the game client inside another web page? The people at centpoker.com do that by embedding the game as an iframe.
>> and how do we specify the value for the flash file parameters..??
You mean the LoginName/LoginPassword parameters? From a web site, you'd typically perform an HTTP POST command from a web script like PHP (using CURL).
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i meant something like this .. i don't know how to specify your parameters so i can load it from another website and connect to the main server.
<OBJECT classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"
codebase="
http://download.macromedia.com/pub/shoc ... n=6,0,40,0"
WIDTH="468" HEIGHT="600" id="PMClient.swf">
<script type="text/javascript">
var so = new SWFObject("PMClient.swf", "PMClient", "100%", "100%", "8", "#FFFFFF");
so.addVariable("PacketPort","8088");
so.write("pmflashclient");
</script></div>
<EMBED src="PMClient.swf" quality="high" bgcolor=#FFFFFF WIDTH="468" HEIGHT="600"
NAME="PMClient.swf" ALIGN="" TYPE="application/x-shockwave-flash"
PLUGINSPAGE="
http://www.macromedia.com/go/getflashplayer">
<PARAM NAME="PMClient" VALUE="8088">
</EMBED>
</OBJECT>
and this is pulling from the main server right? if i am able to embed this onto another website, i need to specify the ip address of the server for the packetport so it know where to transfer the data? can you help me with this one? i think once this one is specified then the embed question is good to go.
- as of above code, it loads the client, but when it start to using the port 8088, it said.. establishing connection on port Undefined ..
I also just noticed in the first screen shot that there are no seats underneath the player avatars. It looks like the player's flash client is trying to use the chat box graphic as the seat graphic and scattered them around the bottom of the table. I don't know how that could of happened other than some corrupted packet malfunction. It should have cleared itself with a cache clearing because that would force his client to fetch a fresh copy of those graphics from your server. You could try creating your own seat graphic (or just use the default one from the templates page) and see if that fixes the problem.
i used the default graphics .. i only change the color scheme that you have in the sample.
thanks