Different buy-in dialog text for primary vs secondary currency

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strobe878
Posts: 52
Joined: Fri Nov 24, 2023 8:11 pm

Different buy-in dialog text for primary vs secondary currency

Post by strobe878 »

Does the language feature support any kind of conditional logic that would allow us to display a different message when adding chips that depends on whether the game is using primary or secondary currency?
Kent Briggs
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Joined: Wed Mar 19, 2008 8:47 pm

Re: Different buy-in dialog text for primary vs secondary currency

Post by Kent Briggs »

The only difference is the currency symbol, not any of the surrounding text.
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