Hi Kent,
Feature request for RingGameWait callback would be to denote a different action if someone left because they got onto a table or if they left because they unjoined the waiting list.
Perhaps:
• Left wait list because they got on to table (Action: Joined Table)
• Left wait list because they unjoined wait list (Action: Unjoined)
Thanks for considering.
- setspike
RingGameWait Callback
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Re: RingGameWait Callback
Joining another table does not remove a player from a table's waiting list. They have to do that manually. Players can be in multiple waiting lists at the same time.
Re: RingGameWait Callback
I meant the same table.
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Re: RingGameWait Callback
Ah, I misunderstood. I'll look into it but in the mean time you could just monitor the "Ring game join" callback.
Re: RingGameWait Callback
I'm basically trying to track a person joining a table specifically from the table's wait list. Neither of the current callback APIs provide a definitive way to track that.
Hoping you could either modify RingGameWait or RingGameJoin to provide that information.
Thanks.
Hoping you could either modify RingGameWait or RingGameJoin to provide that information.
Thanks.
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Re: RingGameWait Callback
Note that the player could get pulled off the wait list to join the table but then decline the buy-in invitation. The callback would have already gone out and wouldn't know about that. So you would need to monitor the Ring Game Join callback anyway.
Re: RingGameWait Callback
In my scenario, I'll be sending a text message that they've moved from the waiting list to being seated. If the player declines the seat, that's ok.
Re: RingGameWait Callback
Kent - As an alternative, If possible, could an additional POST parameter be sent with the RingGameJoin callback that denotes how the person joined the table? Perhaps "From" where it can be set to either "WaitingList" or "Direct".
Thanks for considering.
- setspike
Thanks for considering.
- setspike
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Re: RingGameWait Callback
That wouldn't help you in the text message scenario you described because RingGameJoin doesn't fire until they've completed the buy-in process. I will add a third action for the RingGameWait event in the next update. Will probably call it "invite" or "table", haven't decided yet.
Re: RingGameWait Callback
HI Kent,
Thanks for clarification on when RingGameJoin executes and thanks for taking on the requested change. Very much appreciated.
- setspike
Thanks for clarification on when RingGameJoin executes and thanks for taking on the requested change. Very much appreciated.
- setspike