Automatic Ticket Issuance to Bubble
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- Posts: 57
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Automatic Ticket Issuance to Bubble
My "club" has decided to start awarding a free-roll in the form of a ticket to the bubble person in our tournaments. If there were a fixed number of payout places, I know how to issue tickets. But is there a way to issue a ticket to the LAST person eliminated BEFORE the payouts begin? Any and all suggestions are welcome, otherwise I guess I'm going to have to do it manually.
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- Site Admin
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Re: Automatic Ticket Issuance to Bubble
If you knew in advance that the bubble was 5th place (for example), you could do something like this:
Payout tickets = Null, Null, Null, Null, Bubble
Places 1 to 4 would just get worthless tickets called Null (or whatever you named them). Every so often you could delete all the Null tickets from all accounts with the Tokens -> Remove a ticket (all copies) command.
Payout tickets = Null, Null, Null, Null, Bubble
Places 1 to 4 would just get worthless tickets called Null (or whatever you named them). Every so often you could delete all the Null tickets from all accounts with the Tokens -> Remove a ticket (all copies) command.
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- Site Admin
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- Joined: Wed Mar 19, 2008 8:47 pm
Re: Automatic Ticket Issuance to Bubble
Otherwise, the only way to automate that would be to use the Callback Event system to notify your custom-made code that the tournament has finished, which would in turn use the API to retrieve the tourney results file, find the bubble player, and award the ticket.