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Allow Negative - Change individual players
Posted: Tue Apr 14, 2020 5:25 pm
by arigorn
Good afternoon,
I've looked through settings and don't see a possibility to specifically allow certain players to go into a negative balance or disallow others.
Is this a feature I'm overlooking?
Re: Allow Negative - Change individual players
Posted: Tue Apr 14, 2020 5:29 pm
by Kent Briggs
It applies to everyone. I recommend not using that. It was a bad idea going back to version 2.
Re: Allow Negative - Change individual players
Posted: Tue Apr 14, 2020 5:33 pm
by arigorn
Kent Briggs wrote:It applies to everyone. I recommend not using that. It was a bad idea going back to version 2.
It's actually working out really well, because everyone is in charge of their own balance. So, in general I love the feature. The problem is some players are getting so far behind, we want to cut off their ability to continue buying in.
I guess we'll have to consider reworking the system.
Re: Allow Negative - Change individual players
Posted: Tue Apr 14, 2020 5:41 pm
by Kent Briggs
arigorn wrote:The problem is some players are getting so far behind, we want to cut off their ability to continue buying in.
And hence the problem. Some will just start pushing all-in every hand because reloads are free.
There are settings (System -> Chip Settings) you can enable to give players a starting balance and let them top that off by request with a limit on how often.
Re: Allow Negative - Change individual players
Posted: Tue Apr 14, 2020 7:55 pm
by hxe
I don't suppose you could put a limit as to how far down in the hole someone (or everyone) could go?
Currently I'm just adding a credit in manually and adjusting it later but I'd like to see an option of "Maximum -X chips" or something.
Re: Allow Negative - Change individual players
Posted: Tue Apr 14, 2020 10:22 pm
by Kent Briggs
hxe wrote:I don't suppose you could put a limit as to how far down in the hole someone (or everyone) could go?
That would require a database modification to track, which I only like to do on major version releases.
Re: Allow Negative - Change individual players
Posted: Wed Apr 15, 2020 4:04 am
by hxe
Kent Briggs wrote:hxe wrote:I don't suppose you could put a limit as to how far down in the hole someone (or everyone) could go?
That would require a database modification to track, which I only like to do on major version releases.
Even for a global negative?
If so, damn.
Re: Allow Negative - Change individual players
Posted: Wed Apr 15, 2020 12:59 pm
by Kent Briggs
hxe wrote:Even for a global negative?
Player account data is saved in the Accounts.db file. It would require modifying the database structure and inserting a new field.