Table balancing issues with late reg
Table balancing issues with late reg
When a tournament goes from 9 registered to 10 registered, the 10th person gets sat alone at a new table, then players are moved over one per hand until the tables are balanced. It should be able to move multiple people, not just one per hand. Is this behavior intended?
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Re: Table balancing issues with late reg
It's intended behavior in that I didn't want to scrap and re-write the existing table balancing code just for the new late registration feature. But I may revisit that once I'm confident all the existing bugs are worked out.Raventhon wrote:When a tournament goes from 9 registered to 10 registered, the 10th person gets sat alone at a new table, then players are moved over one per hand until the tables are balanced. It should be able to move multiple people, not just one per hand. Is this behavior intended?
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Re: Table balancing issues with late reg
By the way, that particular situation where you started with a single full table and then a single person registered late is the worst-case scenario. That could take up to 4 hands to get balanced. But with more tables there would be fewer hands required, and often none at all as it gets more unlikely that all tables would be full for very long.
Re: Table balancing issues with late reg
This is still a huge deal. It may be the "worst-case scenario", but it's the most frequently-occurring situation. Can't you just have it repeat balancing actions until things are balanced, then deal the next hand?Kent Briggs wrote:By the way, that particular situation where you started with a single full table and then a single person registered late is the worst-case scenario. That could take up to 4 hands to get balanced. But with more tables there would be fewer hands required, and often none at all as it gets more unlikely that all tables would be full for very long.
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Re: Table balancing issues with late reg
That is statistically unlikely.Raventhon wrote:but it's the most frequently-occurring situation.
I'm hesitant to mess with my balancing code because it took awhile to get right (prior to adding late registration). But I'll review it.Can't you just have it repeat balancing actions until things are balanced, then deal the next hand?
Re: Table balancing issues with late reg
Thanks, it's appreciated. Many of the higher-buyin tournaments my site runs get between 7-12 runners on a regular basis, and having someone late reg to take it from 9 to 10 players causes 4 unbalanced hands in a row. If it wasn't such a regular occurrence, it wouldn't be a big deal, but when it happens all the time it's a little upsetting.Kent Briggs wrote:That is statistically unlikely.Raventhon wrote:but it's the most frequently-occurring situation.
I'm hesitant to mess with my balancing code because it took awhile to get right (prior to adding late registration). But I'll review it.Can't you just have it repeat balancing actions until things are balanced, then deal the next hand?
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Re: Table balancing issues with late reg
Table balancing speed now much improved in 4.32
Re: Table balancing issues with late reg
Thanks, this change is wonderful! Really appreciated.