Kent,
Just wondering....can the client be run by itself and still connect to a server? I was just experimenting an I tried running the client by itself. It came up, but said it was trying to connect to 'port undefined'. Can it be started from a command line with parameters to tell it what server to connect to? Not a big deal, just interested to know...thanks.
-Ricky
Question about the flash client
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Re: Question about the flash client
The client will only connect back to the server it was loaded from so it's not portable that way. If you do a View|Source in your browser you will see the HTML wrapper that your server sends when someone connects to you. Inside it is a call to a javascript object called SWFObject that actually retrieves the SWF file. And you can see in there how the PacketPort is passed in as a parameter.rjones33 wrote:Kent,
Just wondering....can the client be run by itself and still connect to a server? I was just experimenting an I tried running the client by itself. It came up, but said it was trying to connect to 'port undefined'. Can it be started from a command line with parameters to tell it what server to connect to?
Re: Question about the flash client
Is this looking for a way to run the client in a stand-alone Flash browser? I know we have had a few players request if this was possible as they would prefer to not play in their web browser. Not too many people ask anymore, I assumed it was just players not wanting to let go of the old feel of an installed client.