hey
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- Site Admin
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Re: hey
Does it show any players still seated there? If so you might have to terminate them manually. If not, there must have been a fatal error in the table's thread (check the error log) and the game server will need to be closed down and restarted.Alex wrote:it wont' let me close ring game 2...just says closing?
Re: hey
Just want to let you know we ran into this issue again. We tried taking the table offline, but it was stuck in the closing phase. Since it was stuck in the middle of a hand and it still showed users at it, though they were no longer logged in, it prompted me to terminate those connections before stopping the client or closing it down, as well as prompting me to close the table. Neither of which could be done which left me with the only option of restarting the entire server to shut down the game client.
Is there any way that issues like this can be prevented in the future?
Is there any way that issues like this can be prevented in the future?
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- Site Admin
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Re: hey
Do you have error logging enabled? If so, was anything recorded there?Demented wrote:Just want to let you know we ran into this issue again. We tried taking the table offline, but it was stuck in the closing phase. Since it was stuck in the middle of a hand and it still showed users at it, though they were no longer logged in, it prompted me to terminate those connections before stopping the client or closing it down, as well as prompting me to close the table. Neither of which could be done which left me with the only option of restarting the entire server to shut down the game client.
Is there any way that issues like this can be prevented in the future?
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- Site Admin
- Posts: 5880
- Joined: Wed Mar 19, 2008 8:47 pm
Re: hey
You should upgrade to 2.76. I fixed a bug where closing a table didn't always register at the server and it continued to send packets for that table. That may be related to what you are seeing.Demented wrote:Logging is on, but it didn't record anything.