Poker Mavens 6.23 Released

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Kent Briggs
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Posts: 5880
Joined: Wed Mar 19, 2008 8:47 pm

Poker Mavens 6.23 Released

Post by Kent Briggs »

Upgrade page:

http://www.briggsoft.com/patches.htm

Changes:

Added Start Minimum setting for ring games. This allows you to set a minimum number of ready players at a ring table before play will start. Once play starts, it will continue as long as there are at least 2 players. Once it stops, the minimum requirement kicks in again. A "Waiting for x Ready Players" banner will appear in the middle of the table during the waiting period. This feature helps the home game crowd that don't want to start play until everyone shows up. Previously the admin had to manually pause and resume the table to make that happen. Even in games with random players, some don't like playing heads-up or short handed so sometimes a ring table never gets started even though there may be several players willing to play as long as other people get it going. This feature solves that problem.

Added a Start Code setting which works similar to the one that tournaments have. It allows anyone who knows the code to manually start a ring table that hasn't met the Start Minimum requirement. The old Lobby -> Options -> Start Tournament menu has been renamed to "Start Game" since it now works for ring games also. Sites using any custom languages will need to update that caption on their Language tab.

Added Start function to ring games Action button menu. This allows the admin to manually start play at a ring table that hasn't met the Start Minimum requirement. A corresponding RingGamesStart command to has been added to the API and the API Reference Utility has been updated accordingly: http://www.briggsoft.com/docs/pmavens/Utilities.htm

Fixed prizepool bug when unfunded ticket player removed. Previously this would short-change the prizepool and leave chips in the tourney house account.

Fixed Traffic interval reset bug. Previously changing this Log setting while online could cause extraneous records getting posted in the Event Log.

Fixed Pause function bug during tourney startup period. If the admin paused a tournament before the first hand was dealt, it messed up the internal timer and immediately killed the late reg and no-show removal periods.

Max tournament startup seconds increased from 120 to 300 (System tab -> Client Settings -> Tournament start seconds). Some people like to setup Zoom calls before the first hand is dealt and this now gives them up to 5 minutes.

Fixed duplicate player import debit bug in master house account.

Knockout count stat in client now works when bounty = 0.

Changed default break interval from 60 to 6 in tournament settings. This is a more likely setting since the break interval was changed from minutes to levels.

Changed Start when Full default to "No" in tournament settings. More for my own purposes than anything else, I was tired of my test tournaments landing on the Sit 'n Go tab.
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