Blind timer display
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- Joined: Fri May 22, 2020 8:34 pm
Blind timer display
If I’ve missed this I apologize. Is there a way for the user’s interface to show a countdown timer to blind increases?
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- Site Admin
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Re: Blind timer display
Mouse-over the Total box at the top of the table or select Statistics from the table menu.
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- Posts: 2
- Joined: Fri May 22, 2020 8:34 pm
Re: Blind timer display
Great, thanks!
Is there a way to have some sort of chime or visual effect when the blinds change? I know it appears in chat, but we're coupling poker with Zoom, so we don't use the chat.
Is there a way to have some sort of chime or visual effect when the blinds change? I know it appears in chat, but we're coupling poker with Zoom, so we don't use the chat.
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- Site Admin
- Posts: 5880
- Joined: Wed Mar 19, 2008 8:47 pm
Re: Blind timer display
There is no audio effect on a blinds change. But the visual effect is that you can see the blinds being posted are larger than they were the hand before. It's not exactly a secret.revanchorman wrote:Is there a way to have some sort of chime or visual effect when the blinds change?
Re: Blind timer display
I keep debating about chiming in here about this. I am also a relatively new to this software, having run live games for years. I think that's the key to a lot of these requests. Players from live games are used to seeing a clock. I think that notifying people of an impending blind change can help people to make decisions for the game.
For example, my tournaments have a rebuy period, and players often complain to me that being notified that the rebuy period will end at the end of the hand isn't enough. A short stack might want to get aggressive to avoid the rebuy, or might get wild, hoping to get lucky...
I know I play close attention to the format and the approximate time; but I'm running things, and know how they work. Normal players don't really do that.
I also understand that a running clock might be tough to implement and sync, so here are a couple of suggestions (maybe options in the config):
1. when the clock reaches 1 minute left in the level, have the chat announce "One Minute left in the current level", like you do for breaks. This might include something for the end of late reg, or rebuys, etc...
2. As the clock gets closer to a blind change (again at a minute or so). Maybe make the blind text on the screen change color to yellow, then to orange/red at 30 secs.
3. provide callback events for timers, where I can set to callback at various signals, and I can use the api to send the chat messages myself. Maybe this includes info about it being the break, or end of late reg/rebuy/addon...
Just some thoughts to help the players, since they aren't paying as close attention as we might, but still like to complain when they don't like their situation.
For example, my tournaments have a rebuy period, and players often complain to me that being notified that the rebuy period will end at the end of the hand isn't enough. A short stack might want to get aggressive to avoid the rebuy, or might get wild, hoping to get lucky...
I know I play close attention to the format and the approximate time; but I'm running things, and know how they work. Normal players don't really do that.
I also understand that a running clock might be tough to implement and sync, so here are a couple of suggestions (maybe options in the config):
1. when the clock reaches 1 minute left in the level, have the chat announce "One Minute left in the current level", like you do for breaks. This might include something for the end of late reg, or rebuys, etc...
2. As the clock gets closer to a blind change (again at a minute or so). Maybe make the blind text on the screen change color to yellow, then to orange/red at 30 secs.
3. provide callback events for timers, where I can set to callback at various signals, and I can use the api to send the chat messages myself. Maybe this includes info about it being the break, or end of late reg/rebuy/addon...
Just some thoughts to help the players, since they aren't paying as close attention as we might, but still like to complain when they don't like their situation.