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Max idle minutes

Posted: Mon Dec 15, 2008 6:31 pm
by Kent Briggs
There's a bug with the "Max idle minutes" setting in version 2.25 that can disconnect players before they have a chance to login, depending on what point in the 15-second timer loop that the connection was made. Then they'll get a "session expired" message and have to try again. Until the next update is available I'd suggest disabling that function by setting it to 0 (which is the default value anyway).

Re: Max idle minutes

Posted: Wed Dec 24, 2008 3:19 pm
by Kent Briggs
This is now fixed in 2.26.