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Re: Very, very urgent bug

Posted: Wed Dec 10, 2008 5:35 pm
by Kent Briggs
lp69 wrote: I'm using TCP sockets for client/server communications.
My app opens 5000 sockets to the server and sends info simulating a dummy player for each socket. So there is no need to run a full client for each dummy players.
That's a good idea. I'll try that.